Archive for June, 2009

Game Audio: Auditorium – a musical puzzle

Auditorium is a casual puzzle game that really intrigued me. The most interesting part is the interactive music scoring that takes place during game play.

The game play is about leading the light rays through the coloured circles towards the square containers. When the light rays hit the square containers – a music loop is triggered. The volume of the music loop is then increasing or decreasing depending on how full the container is.

You can try it out at www.playauditorium.com or you can watch the demo video below:

[Post to Twitter] 

Audio Design Project: Mutatione

The latest project that I am working is called “Mutatione” and it is developed by Nils Deneken at Die Gute Fabrik. We were fortunate to get publicity on offworld.com.

TheĀ  game is based on a swamp-soap-opera concept and has platform mechanics. One of the focus points in the game is also the dialogue. We are at the moment working with a conversation system that – during the game play – will contribute to an interactive music scoring.

More details on the actual audio design and examples will be revealed soon – so stay tuned!

[Post to Twitter] 




Tweet This Post links powered by Tweet This v1.3.9, a WordPress plugin for Twitter.