Ocean Odyssey

‘Ocean Odyssey’ is one of my recent compositions and is inspired by a competition that was announced on www.gamesindustry.biz in June 2007.

The theme of the computer game competition was ‘Ocean Odyssey’. The challenges for composers were to create different themes and functionalities taking place in an underwater gaming world environment.

The music scores below are composed using string section, orchestral percussion, synthesisers, horn and wood sections. Additional sounds have been mixed with the music score to create an underwater ambience.

Below are the themes - each with their own function during gameplay in an imaginary underwater gaming world environment:

  • Ocean Odyssey - Main Theme is the attract music - a 3 minute loop that introduces the underwater world environment. In a computer game this would be the menu music.
  • Ocean Odyssey - Ambience is a neutral theme. The function of this 1 minute loop is to create an ambience with no potential danger during game play.
  • Ocean Odyssey - Tension + is a 1 minute loop that creates tension and enhances the drama of potential danger during game play.
  • Ocean Odyssey - Tension ++ is also a 1 minute loop that enhances the drama of potential danger during gameplay. The idea with a 2nd ‘tension’ theme is that the danger/enemy/situation is different than the above.

Enjoy!

0 Responses to “Ocean Odyssey”


  1. No Comments

Leave a Reply